Game Designing

3D Game Art & Integration

The 3D Game Art & Integration course is an intensive 1-year program designed to fast-track your career in game design. It covers all stages of game asset creation, from conceptualization to final integration in game engines like Unreal Engine and Unity. Through hands-on training, students learn 3D modeling, animation, texturing, sculpting, and real-time rendering, making them industry-ready game artists.

Course Duration: 296 HRS

Course Content

TERM I: FOUNDATIONS OF 3D GAME ART +
  • Visual Design for Games
  • Digital Design
  • UI Design for Games
  • Game Art Fundamentals and Game Design Document
  • Generative AI for Digital Creators-Imagery
  • Introduction to Maya
  • 3D Modeling
  • Materials & Textures
  • PBR Texturing
  • Prop & Character Setup
  • 3D Animation
  • Look Development
TERM II: ADVANCED 3D - SCULPTING, SIMULATION & AI +
  • Digital Sculpting & Advanced CG Modeling
  • Working with Game Engine
  • Cloth Simulation & FX
  • Node-Based Texturing
  • Photogrammetry Workflow
  • 3D-GenAI Workflow
Software Covered +
  • Autodesk® Maya®
  • ZBrush
  • Unreal Engine
  • Adobe Substance 3D Painter
  • Marvellous Designer
  • Reality Capture
  • Adobe Photoshop
  • ChatGPT
  • Deepseek
  • Leonardo AI
  • Midjourney
  • Firefly
  • Canva AI Tools
  • Adobe Substance 3D Designer
  • Adobe Substance 3D Sampler
  • Meshy AI

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Advanced Program in Game Design & Integration (APGDI)

Master the art and technology of game design with APGDI, a comprehensive career course covering Game Art, Design & Integration for multiple platforms. Learn everything from 2D interactivity to Unreal Engine-based AR & VR gaming, preparing you for a dynamic career in the gaming industry.

Course Duration: 480 HRS

Course Content

Term 1 - Game Art & Design Fundamentals +
  • Digital Design
  • Vector Illustrations for Games
  • Sound Editing
  • Game Production & Design Documents
  • 3D Design
  • Introduction to Texturing
  • Character Setup
Term 2 - Game Art & Design Advanced +
  • 3D Modeling
  • PBR Texturing
  • Realtime PBR Texturing
  • CG Lighting
  • Prop & Character Setup
  • 3D Animation
  • Motion Capture Animation
  • Digital Sculpting
Term 3 - Game Engine +
  • Game Theory & Pre-Production
  • Working with Unity Game Engine
  • Unity Game Asset Integration & Level Design Mobile
  • Unity Game Asset Integration & Level Design AAA
  • Unreal Game Engine
Term 4 – Specialization in Mobile Gaming +
  • Mobile Game Theory
  • Mobile Pre-Production & Design Documentation
  • UI/UX for Mobile Game
  • Creating a 3D Mobile Game
  • Creating a First Person Shooter Mobile Game
  • Creating a 2D Casual Mobile Game
Term 5 - Specialization in PC & Console (4 months) +
  • Console Game Theory
  • Console Pre-Production & Design Documentation
  • UI/UX for AAA Game
  • AAA Game Level Design
Software Covered +
  • Adobe Photoshop
  • Adobe Illustrator
  • Adobe Audition
  • Autodesk 3ds Max
  • Autodesk Maya
  • Adobe Substance 3D Painter
  • Quixel Mixer
  • ZBrush
  • MotionBuilder
  • Unity
  • Unreal Engine

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PMGDI

Step into the ever-expanding world of mobile gaming with PMGDI. This career-focused program equips you with the technical and creative expertise to design, develop, and publish mobile games. Covering everything from game art fundamentals to advanced integration in Unity and Unreal Engine, PMGDI prepares you for a thriving career in mobile gaming.

Course Duration: 388 HRS

Course Content

Term 1 - Game Art & Design Fundamentals +
  • Digital Design
  • Vector Illustrations for Games
  • Sound Editing
  • 3D Design
  • Game Production & Design Documents
  • Hierarchy, Connections & Character Setup
  • Introduction to Texturing
Term 2 - Game Art & Design Advanced +
  • 3D Modeling
  • PBR Texturing
  • Realtime PBR Texturing
  • Prop & Character Setup
  • 3D Animation
  • Motion Capture Animation
  • Digital Sculpting
  • Look Development
Term 3 - Game Engine +
  • Game Theory & Pre-Production
  • Working with Unity Game Engine
  • Unreal Game Engine
  • Unity Game Asset Integration & Level Design Mobile
Term 4 – Specialization in Mobile Gaming +
  • Mobile Game Theory
  • Mobile Pre-Production & Design Documentation
  • UI/UX for Mobile Game
  • Creating a 2D Casual Mobile Game
  • Creating a 3D Mobile Game
  • Creating a First Person Shooter Mobile Game
Software Covered +
  • Adobe Photoshop
  • Adobe Illustrator
  • Autodesk 3ds Max
  • Autodesk Maya
  • Adobe Substance 3D Painter
  • Quixel Mixer
  • ZBrush
  • Unity
  • Unreal Engine
  • Motion Builder
  • Adobe Audition

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ADIDG Plus

The ADIDG Plus course is a cutting-edge program designed to train students in Gaming, Metaverse, and 3D Design. This program equips learners with essential skills to excel in the fast-growing gaming and interactive media industries. From game art and UI design to real-time 3D integration in Unity and Unreal Engine, ADIDG Plus prepares you for a dynamic career in the Media & Entertainment industry and beyond.

Course Duration: 602 HRS

Course Content

TERM 1: DIGITAL & INTERACTIVE DESIGN +
  • Game Art Fundamentals
  • Digital Design
  • Visual Design for Games
  • Vector Illustration
  • UI Design for Games
  • Motion Design
  • Video & Sound Editing
  • Generative AI for Digital Creators - Imagery
  • Generative AI for Digital Creators - Video & Audio
TERM 2: ANIMATION & MODELING FOR GAMES AND INTERACTIVE DESIGN – 1 +
  • Introduction to 3D World
  • 3D Design
  • Introduction to Texturing
  • PBR Texturing
  • Fundamentals of CG Lighting
  • Dynamics and FX
  • Lighting & Rendering in V-Ray
TERM 3: ANIMATION & MODELING FOR GAMES AND INTERACTIVE DESIGN – 2 +
  • 3D Modeling
  • Realtime PBR Texturing
  • Advanced CG Lighting
  • Prop & Character Setup
  • Advanced Lighting & Rendering in Arnold
  • 3D Animation
  • Hair Grooming with XGen
  • Particles, Dynamics & Advanced Effects with Bifrost
  • Virtual Staging
TERM 4: DIGITAL ASSETS, REAL-TIME 3D & INTERACTIVE DESIGN +
  • Digital Sculpting
  • Photogrammetry Workflow
  • Cloth Simulation & FX
  • Realtime 3D
  • Motion Capture Animation
  • Unity Mobile Gaming
  • Unity AR/VR Module
  • Game Level Design
  • Motion & Performance Capture Integration
  • MetaHuman
Software Covered +
  • Autodesk 3ds Max
  • Autodesk Maya
  • Adobe Substance 3D Painter
  • Adobe Photoshop
  • Unity
  • Adobe Illustrator
  • Maxon ZBrush
  • Marvelous Designer
  • Unreal Engine
  • Quixel Mixer
  • Adobe Substance 3D Stager
  • Adobe Substance 3D Sampler
  • Autodesk Motion Builder
  • Adobe Premiere
  • Adobe Audition
  • Adobe Animate
  • ChatGPT
  • Deepseek
  • Leonardo AI
  • Midjourney
  • Sora
  • Runway ML
  • ElevenLabs
  • Suno AI
  • Descript
  • Comfy UI
  • Firefly
  • Canva AI Tools
  • MetaHuman

Specialization Tracks

CareerX

Semester 1

+

Narrative Design: Align worldbuilding and story with gameplay mechanics.

Art Direction: Maintain visual consistency and style across all assets.

Gen AI Workflows: Use GenAI for rapid ideation and production-ready concepts.

Character Design: Design functional characters with strong, readable silhouettes.

Game Art & UI Design: Build scalable, optimized assets and UI for games

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Semester 2

+

3D Pipeline: Mastering departmental workflows and deadlines.

Asset Workflow: Creating production-ready assets without errors.

Scene Optimization: Using proxies, LODs, and instancing for performance.

LookDev & Lighting: Cinematic lighting using practical references.

Animation: Transforming storyboards into shots with clear body mechanics.

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Semester 3

+

Studio Workflow: Execute professional workflows from modeling to final texturing.

Asset Optimization: Build optimized, production-ready assets with clean topology.

VFX Integration: Master CG-to-plate matching through lighting and LookDev.

Performance Driven Animation: Create story-driven performances with precise body mechanics.

Gen AI Integration: Leverage GenAI for rapid ideation and production optimization

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Semester 4

+

Asset Pipelines: Studying studio workflows via industry case studies.

Character Pipeline: Mastering end-to-end real-time character creation.

MoCap & Simulations: Implementing motion capture and cloth simulation.

Level Design: Crafting real-time environments and cinematic stories.

Portfolio Prep: Gaining industry insights for career readiness.

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CreatorX

Module 1: Freelance Fundamentals & Gig Economy

+

Explore creative career pathways.

Identify strengths and niche.

Build job-ready portfolios.

Learn pricing and client skills.

Practice professional ethics.

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Module 2: Studio Setup & Project Management

+

Set up a production-ready workspace.

Adopt the production workflow.

Master project management basics.

Work effectively in teams.

Develop a deadline-driven mindset.

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Module 3: Project Pitch & Client Readiness

+

Decode creative briefs with ease.

Pitch creative projects with clarity

Confident presentation across pitches.

Professional feedback management.

Master portfolio presentation strategies.

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Module 4: Personal Brand & Network Building

+

Build a strong professional identity.

Use online platforms strategically.

Professional Network building

Plan long-term career growth.

Master remote and hybrid teamwork.

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Module 5: Entrepreneurship & Creator Mindset

+

Navigate the creator economy ecosystem.

Adopt a value-driven creative and business mindset.

Explore monetization and revenue frameworks.

Safeguard intellectual property and creative assets.

Manage finances for long-term sustainability.

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Game Design